NOTE: For now the games are available in their final (compiled/minimized) forms. I'll add download links to their source code in a few days (wanted to get them out asap). //gynvael
Entries:
- (De)bugger! Break The Code (by Kajetan Sulwiński)
- Captain Coldbeard (by Mateusz "Skaipi" Skarupski)
- GALAXY GUARDIAN (by Daniel Klein)
- Grave Struggle (by Antonio Noack)
- Gynvael Theft Auto (by Paweł Perek)
- HELLRUN (by PezeT, CptnBacon)
- Hyper Space (by Voltinus, Korpaczov)
- Lost in blocks (by Joanna Ligenza)
- MAD COWBOY (by knicked)
- Mage Runner (by Deuterion)
- Maze Craze (by Lance Wellspring, David Farrow (@undefx))
- POWER CORE (by Mateusz "Timus" Muzynski)
- Paper Ninja (by Jacob Shin)
- Pyramummy (by Vassildador)
- River Defender (by emis)
- Shelter Rampage (by Deseteral)
- Shutter Asylum (by Mateusz Tomczyk)
- Space Shooter (by Damian Karwowski)
- Summer Shoter (by MarcinNS)
- Throw an Arrow (by Jakub Młokosiewicz)
- Tropical frenzy (by Rene Ulmer, @chief_x86, Daniel Vogel)
- ZombieKiller (by Inno)
How to play the games:
Go the the sub-page of the given entry and click the "Click here to play!" link. Please note that the contest rules required the games to work on a fully updated Google Chrome / Windows 10 - they might not work on a different configuration.
For more information on the competition please visit these blog posts (in chronological order):