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Mage Runner

README (if any):

Mage Runner by Deuterion                    |
for Gynvael's Summer GameDev Challenge 2018 |
--------------------------------------------

You are a skilled mage infiltrating dungeon of your enemy,
and you will have to break through his endless defences.
How far can you get?


Controls:
    Basic:
        A, D    - move
        W       - jump
        Mouse   - aim
        LMB     - shoot

    Powers, requires MP:
        W       - double jump (in mid-air)
        E       - turn on/off slow time
        Space   - dash forward (can break through obstacles, requires more MP)
        Q       - shield


Technicalities:
    Game was tested and should work best on Google Chrome on fullscreen on 16:9 aspect ratio,
    It may or may not look/work as intended on other browsers and display modes.


Used Assets:

VCR OSD Mono font by Riciery Leal
    https://www.dafont.com/vcr-osd-mono.font


16x16 Mage by saint11
    https://opengameart.org/content/16x16-mage


8-Bit Cave Loop by Wolfgang
    https://opengameart.org/content/8-bit-cave-loop


A load of overworld 3/4 RPG sprites by Redshrike (Stephen Challener)
    https://opengameart.org/node/5215


Water Planet by Grahhhhh
    https://opengameart.org/sites/default/files/Water%20Planet.zip

Dungeon Crawler Tiles by Virgate
    https://opengameart.org/content/dungeon-crawler-tiles


Energy Ball by yiannisd
    https://opengameart.org/content/energy-ball


Heart_2 (16*16) by Nicole Marie T
    https://opengameart.org/content/heart2-1616


Crash Collision by qubodup
    https://opengameart.org/content/crash-collision


16x16 Dungeon Tileset by 0x72
    https://0x72.itch.io/16x16-dungeon-tileset


Overloading Sound by jwiese
    https://opengameart.org/content/overloading-sound


8-BIT Pickup #1 by Jesús Lastra
    https://opengameart.org/content/8-bit-pickup-1